Publication date : 03/05/2024

Course : Blender, mastering 3D creation

Practical course - 4d - 28h00 - Ref. LEB
Price : 1650 € E.T.

Blender, mastering 3D creation




You will master the advanced aspects of 3D object modeling. You'll discover new animation modes and learn to create new textures and renderings. You'll be able to video-edit your animations and discover the powerful Python scripting language.


INTER
IN-HOUSE
CUSTOM

Practical course in person or remote class
Disponible en anglais, à la demande

Ref. LEB
  4d - 28h00
1650 € E.T.




You will master the advanced aspects of 3D object modeling. You'll discover new animation modes and learn to create new textures and renderings. You'll be able to video-edit your animations and discover the powerful Python scripting language.


Teaching objectives
At the end of the training, the participant will be able to:
Create new textures and renderings
Animate an object using the frame system
Mastering physical simulations
Video editing of your animations
Apply Python scripts to 3D models

Intended audience
Architects, builders, draughtsmen, designers, engineers, design office managers.

Prerequisites
Good knowledge of Blender or knowledge equivalent to that acquired in the course " Blender, an introduction to 3D creation " (ref. LER).

Course schedule

1
Advanced modeling

  • Using loops.
  • Topology and retopology.
  • Modifiers: Decimate, Boolean, Multiresolution, Skin, Displace.
Hands-on work
Create a model on top of another. Reshape an area of the model with a " brush ".

2
Sculpt Mode

  • Sculpting tools.
  • Brush customization.
  • Create a brush from a volume.
  • Baking from Normal Maps.
Hands-on work
Create a custom brush.

3
Nodal materials

  • Node principle.
  • The silky effect.
  • Use metallic paint.
  • Example of the ghost effect.
Hands-on work
Create a metallic paint finish.

4
Skeletal animation

  • Creation of a framework.
  • Assign a model to the framework using Envelopes and Bone Heat Painting.
  • Inverse kinematics.
  • Stresses in the framework of an armature.
Hands-on work
Animate an object using the armature system.

5
Non-linear actions editor

  • Discover the non-linear actions editor.
  • Different operating modes: simple, combined.
  • Obtain a composite animation.
  • Add and mix action tracks.
Hands-on work
Adding and mixing action strips.

6
Physics and particles

  • Introduction and adjustment of gravity.
  • Physics, Flexible bodies, Rigid bodies.
  • Simulation of fabrics, fluids and smoke.
  • Use the generic, dynamic and static particle engine.
  • Go further with simulations, Obstacles, Force fields and Influences.
Hands-on work
Creation of a haircut.

7
Video editing

  • The VSE.
  • Combine multiple video tracks and apply effects to them.
  • Stabilisation d'une vidéo.
  • Add an audio track.
  • Make the final film.
Hands-on work
Edit an animation.

8
Scripting Python

  • Interact with Blender through programming.
  • Overview of Python scripting possibilities.
  • Manipulate 3D objects using Python scripts.
Demonstration
Application of Python scripts on a Blender 3D model.


Customer reviews
4,7 / 5
Customer reviews are based on end-of-course evaluations. The score is calculated from all evaluations within the past year. Only reviews with a textual comment are displayed.
VINCENT G.
07/10/25
3 / 5

Nice trainer, but sometimes a bit messy. We sometimes watch him fumble around for too long.