Publication date : 01/05/2024

Course : Agile UX, bringing the UX approach and Agile cycles together

UX integration approach for Agile Scrum projects

Practical course - 2d - 14h00 - Ref. UXG
Price : 2380 € E.T.

Agile UX, bringing the UX approach and Agile cycles together

UX integration approach for Agile Scrum projects



Ce cours vous présente les bonnes pratiques pour faire cohabiter la démarche UX et les cycles Agile en vue de maximiser la satisfaction des clients/utilisateurs. Vous découvrirez les comportements et l’organisation la mieux adaptée pour réussir à développer en Agile UX.


INTER
IN-HOUSE
CUSTOM

Practical course in person or remote class
Disponible en anglais, à la demande

Ref. UXG
  2d - 14h00
2380 € E.T.




Ce cours vous présente les bonnes pratiques pour faire cohabiter la démarche UX et les cycles Agile en vue de maximiser la satisfaction des clients/utilisateurs. Vous découvrirez les comportements et l’organisation la mieux adaptée pour réussir à développer en Agile UX.


Teaching objectives
At the end of the training, the participant will be able to:
Connaître les points de convergence de la démarche UX et des cycles itératifs Agile
Understanding the risks of not integrating UX into the Agile development process
Savoir comment Intégrer la démarche UX dans le processus de développement
Understand the role of UX in the ceremonies and stages of an Agile Scrum project

Intended audience
Responsable UX, Designer UX/UI, Scrum Master, Product Owner, développeurs, tout membre d’équipe Agile ou de design team.

Prerequisites
Basic knowledge of Agile projects. Basic knowledge of ergonomics/UX.

Practical details
Teaching methods
A mix of basic theory, hands-on practice and exchanges between participants.

Course schedule

1
Introduction: agility and the UX approach

  • Reminder of the Design Thinking and UX approaches.
  • A reminder of Agile values and principles.
Group discussion
Workshop: linking agile values/principles and the UX approach.

2
Scrum: the most widely used agile method

  • Introduction.
  • The roles.
  • Events.
  • Artifacts (Product backlog, Sprint backlog, Increment).
Role-playing
Workshop: "Agile game" based on Scrum cycles.

3
Integrating UX/UI into agile iterations

  • Dedicated or shared resources.
  • UX Researcher" role: integrating the collection of user feedback.
  • UX/UI Designer's role: turning needs into reality.
  • When should UX/UI be integrated into an Agile cycle?
Exercise
Workshop: quiz on preconceived ideas and role-playing around UX intervention in an Agile project.

4
Integrating UX/UI with Agile requirements

  • Expressing needs in agile mode (backlog, user story).
  • The relationship of UX/UI to the Backlog.
  • Collecting feedback and creating new user stories: collection tools, formalizing feedback.
  • Creation of models to enrich user stories: US content, Personae, Definition of Ready, acceptance criteria, Definition of Done.
  • User value as a component of prioritization: indicators and prioritization model (user & business value).
Role-playing
Individual and group workshops: complete formalization of US (syntax, wireframes, acceptance criteria, business value), "Innovation Game" prioritization workshop.

5
Place of UX in Agile ceremonies

  • Sprint Planning.
  • Daily Scrum.
  • Sprint Review.
  • Sprint Retrospective.
  • Backlog grooming.
Role-playing
Workshop: "Agile game" on agile teamwork / face-to-face communication.

6
Place de l'UX vis à vis des rôles d’une équipe agile

  • Le rôle de l’UX par rapport au Product Owner.
  • The UX role in relation to the Scrum Master.
  • Integrate UX as a member of the development team.
Exercise
Workshop: role quiz.

7
Experience your first Scrum Sprint

  • Team workshop: case study (mobile application): from need to first sprint.
  • 1. Creation of the necessary epics / User Stories in the form of Story Mapping.
  • 2. Estimation and prioritization of the various US.
  • 3. Sprint execution (agile team dynamics and experimentation with key events).


Customer reviews
5 / 5
Customer reviews are based on end-of-course evaluations. The score is calculated from all evaluations within the past year. Only reviews with a textual comment are displayed.
MARIE C.
29/09/25
5 / 5

Discovery of agile principles and ux thenReal-life exercises, with feedback on our participation
JEAN CHARLES B.
29/09/25
5 / 5

Very interesting role-playing exercise.



Dates and locations
Select your location or opt for the remote class then choose your date.
Remote class

Dernières places
Date garantie en présentiel ou à distance
Session garantie

REMOTE CLASS
2026 : 16 Mar., 8 June, 19 Oct.

PARIS LA DÉFENSE
2026 : 2 Mar., 1 June, 12 Oct.